New Sarah’s Scribbles Mobile Game Provides Limitless Hidden Art Discovery Without Generative AI

New Sarah's Scribbles Mobile Game Provides Limitless Hidden Art Discovery Without Generative AI

New Sarah’s Scribbles Mobile Game Provides Limitless Hidden Art Discovery Without Generative AI


# “After Owning a Cat” – An Enjoyment for Fans of Sarah’s Scribbles and a Preview of Mobile Gaming’s Future

Sarah Andersen, the cherished artist behind *Sarah’s Scribbles*, has collaborated with An Infinite Story to transform her whimsical and relatable webcomic realm in an exciting new format. The outcome is *”After Owning a Cat,”* a mobile game that fuses Andersen’s distinct vector artistry with a groundbreaking pinch-and-zoom feature, enabling players to uncover hidden elements and Easter eggs within the comic’s backdrop. For devoted followers of *Sarah’s Scribbles*, this fresh experience serves as a charming tribute to the comic’s wit and appeal, while the foundational technology, Infinite Story, is poised to redefine mobile gaming.

## A Fresh Approach to Comics

*”After Owning a Cat”* transcends the ordinary hidden-object game; it offers a rich, interactive journey into the universe of *Sarah’s Scribbles*. Players can zoom in on minute sections of the canvas, uncovering concealed artworks, humor, and even entire realms within the comic. This distinctive narrative technique is difficult to grasp without firsthand experience, but you can immerse yourself by visiting [the demo](https://sarahandersencomics.aninfinitestory.io/#/).

The game tasks players with spotting every hidden cat featured in the comic, rewarding those who come closest to the accurate count with entries into a contest for prizes such as signed books or original artwork from Andersen herself. The experience is a playful spin on conventional hidden-object games, with a storyline that becomes increasingly surreal and feline-focused as players delve deeper.

## The Infinite Story Platform: A Game-Changer for Mobile Gaming

The platform behind *”After Owning a Cat,”* An Infinite Story, serves as more than a medium for crafting interactive comics. It has already showcased demos featuring Disney art and real-world sports personalities like LeBron James and Tom Brady, yet its true potential lies in its collaboration with artists such as Sarah Andersen to develop immersive, interactive environments.

The technology enables an almost limitless level of detail within a single canvas. Every minuscule dot or stroke could conceal an entire artwork or hidden universe, motivating players to investigate every corner. This degree of interactivity surpasses the traditional comic-panel format, offering artists a fresh method to narrate stories and engage with their audiences.

In *”After Owning a Cat,”* the game incorporates existing artworks from *Sarah’s Scribbles* while also presenting new pieces collaboratively crafted by Andersen, An Infinite Story co-founder Bobby Chiu, and other creative team members. The end result expands Andersen’s artistic approach, feeling both known and novel.

## A Deeper Examination of Sarah’s Scribbles

Veteran fans of *Sarah’s Scribbles* will spot familiar characters, pets, and even body parts from the comic, yet each comes with a distinctive twist. The game embraces an *Inception*-esque concept, where the further you venture, the stranger and more cat-oriented the world becomes. This “cat takeover” motif refreshes the hidden-art-game formula, allowing Andersen to explore a more cohesive narrative than typically achievable within a few comic panels.

Andersen is enthusiastic about the format’s potential for upcoming projects. When inquired about possibly delving into other *Sarah’s Scribbles* themes, such as cryptids or uterus predicaments in a hidden-art comic, she chuckled at the concept of an anatomy-focused experience but indicated that she is developing other new comics — including one with a fantasy angle — that could leverage this format for character development and backstory.

## The Horizon of Infinite Story

Although *”After Owning a Cat”* represents a test run for the Infinite Story platform, it is evident that the technology holds the capacity to transform mobile gaming and storytelling. This WebGL-based and platform-agnostic system provides compatibility across both mobile devices and computers. However, it is best experienced through mobile pinch-and-zoom interactions, making it ideally suited for the mobile gaming landscape.

Bobby Chiu and fellow engineer Josh Tyler harbor ambitious aspirations for the platform, including the integration of new game modes like puzzles, time trials, web comics, and collaborative treasure hunts. These additions will present greater challenges and spur unrestricted exploration, making the platform even more captivating for users.

The potential uses for Infinite Story are extensive. Hidden object gaming companies and webcomic applications such as Webtoons could readily adopt this technology, unveiling new avenues for interactive storytelling. It would not be surprising to witness Infinite Story technology spotlighted in some of the [best Android games](https://www.androidcentral.com/best-android-games) of the future, or even available on a dedicated app for unique, artist-centric experiences.

## A New Chapter in Art and Storytelling

What distinguishes Infinite Story from other interactive platforms is its focus