Rivals of Aether and Rivals of Aether II are indie fighting games blending fast-paced platform combat with characters themed around elements. Inspired by Super Smash Bros., they focus on skillful movement, precise controls, and competitive balance, making them well-regarded in the fighting game community.
Dan Fornace, a game director and designer at Aether Studios, joins Joe Nash to discuss the development of platform fighting games.
Joe Nash is a developer, educator, and award-winning community builder who has worked at GitHub, Twilio, Unity, and PayPal. He began in software development by creating mods and running servers for Garry’s Mod, with game development remaining his favorite way to explore new technologies.
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