Author: Richard

Apple Unveils Engaging Hot Lap Experience to Promote F1 Movie on Apple Vision Pro

Apple is intensifying its marketing initiatives for the eagerly awaited film, “F1: The Movie,” scheduled to premiere in theaters on June 27 and subsequently stream on Apple TV+. The corporation has utilized a range of promotional tactics to create excitement around the film, such as releasing a one-of-a-kind haptic trailer and featuring a special sketch during the Worldwide Developers Conference (WWDC). Significantly, Apple CEO Tim Cook and actor Brad Pitt made an unexpected appearance at the Fifth Avenue Apple Store, boosting the film’s visibility through media interviews and public engagements.

Beyond conventional marketing, Apple has launched a new immersive experience named “Hot Lap Immersive,” which is available on the Apple Vision Pro. This feature enables users to experience the thrill of high-speed racing alongside Brad Pitt, who guides the viewer on a test drive around a racetrack. The immersive experience is captured in a remarkable 180-degree video format at 8K resolution, highlighting the capabilities of the Vision Pro headset.

The immersive content provided by the Vision Pro has been a major selling point, despite the initial launch featuring limited options for users. Over the last year, Apple has progressed in broadening its collection of immersive experiences, including the introduction of its first feature-length immersive film, “Bono: Stories of Surrender.” Moreover, Apple has rolled out a new Spatial Gallery app designed to curate and display more content optimized for the Vision Pro, encompassing 3D photos and panoramic views.

As Apple persists in its innovation and broadening its range of offerings, the combination of “F1: The Movie” and the immersive experiences accessible on the Vision Pro signifies a crucial advancement in the company’s mission to merge entertainment with state-of-the-art technology.

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Rokid’s Latest AR Eyewear Operate as Portable Computers

Rokid has introduced its newest breakthrough, the AR Spatial glasses, aimed at transforming how users engage with entertainment and work. These glasses display an expansive 300-inch virtual screen right in front of the user, removing the necessity for conventional desk configurations and providing an enhanced level of immersion.

The Max 2 AR glasses, which weigh only 75 grams, are made from aerospace-grade materials, guaranteeing durability and comfort for prolonged use. They accommodate prescription lenses, making them suitable for a wider audience. The glasses include built-in diopter adjustment for those who are nearsighted and customizable pupillary distance, ensuring ideal viewing alignment.

Fueled by Rokid’s YodaOS Master, the AR Spatial system enables multiple virtual windows and effortless app transitions, bypassing the delay frequently linked with AR devices. The glasses can interface with current devices like smartphones, tablets, or laptops, and when connected to a Bluetooth keyboard and mouse, they deliver a full desktop experience.

The AR Spatial glasses have been displayed at prominent events such as CES 2025 and Milan Design Week, underscoring their capacity to weave AR into everyday life. With a price tag of $648, the AR Spatial bundle offers considerable value, with a launch discount reducing the cost to $578. The glasses can be purchased on Rokid’s website and through select retail partners.

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Important Announcement: Fortnite Fails to Operate on iPhone and iPad Utilizing iOS 16 Beta After Blitz Royale Update

**Fortnite’s Comeback and Current Challenges on iOS 26 Beta**

Fortnite has made a much-awaited comeback to the U.S. App Store last month after being absent for five years due to the ongoing legal dispute between Epic Games and Apple. However, players using iPhones and iPads operating on the iOS 26 and iPadOS 26 beta are experiencing considerable problems, as the game has become nearly unplayable on these devices.

Epic Games has recently launched a new version of Fortnite that features a mobile-focused mode named Blitz Royale. Regrettably, this update has triggered immediate crashes for users on the iOS 26 beta, causing the game to be unplayable. Gamers have taken to social media to voice their frustrations, speculating whether the crashes are caused by a bug or if they are a deliberate action by Epic Games. Currently, the Fortnite Status account on X has not acknowledged the issue.

Typically, app incompatibility arises when users update their operating systems, but in this instance, the updated version of Fortnite is at fault, as the prior version was functioning correctly with the new OS. Before the update, Fortnite was compatible with iOS 26 and iPadOS 26, which has led to confusion among players.

For those impacted, the only immediate options are to either downgrade from iOS 26 to iOS 18 or await a fix from Epic Games. It is essential for players to have the latest version of the app, since Fortnite requires all players in its online multiplayer environment to be on the same version.

In the interim, players can anticipate the new Blitz Royale mode, which delivers a distinct 32-player Battle Royale experience tailored for mobile devices. Matches are short, lasting five minutes or less, making it perfect for gaming on the go. In Blitz Royale, every player begins with the same random Medallion or weapon on a compact map, ensuring fair play. Players can enhance their experience by eliminating opponents and surviving Storm circles to gain powerful weapons and power-ups, referred to as “Boons.”

Blitz Royale will be available until July 15, with a chance of returning later featuring new gameplay elements, maps, and rewards. For the time being, Fortnite is still accessible on the U.S. App Store for iPhone and iPad users, provided they have a minimum of 4GB of RAM and are running iOS 18.

As the community awaits a solution to the current issues, players are encouraged to remain updated about news from Epic Games and the Fortnite Status account.

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iOS Successfully Set Up on Nintendo Switch: An Innovative Trial

### Running iOS on the Original Nintendo Switch: An Uncommon Trial

As millions revel in the new Nintendo Switch 2, an individual named PatRyk has chosen an alternative path by attempting to operate iOS on the original Nintendo Switch. This daring endeavor has attracted attention for its originality, despite its shortcomings.

#### The Technical Obstacle

PatRyk committed two entire days to the challenge of executing a full build of iOS using QEMU, an open-source machine emulator capable of replicating various hardware frameworks. The outcome was a basic iOS environment simulated on the Switch’s Nvidia Tegra X1 processor.

#### Performance and Functionality

PatRyk humorously referred to the project as the “world’s slowest iPhone.” The performance is far from practical: it purportedly takes over 20 minutes to start up, frequently encounters kernel panics, and has difficulty opening applications, which often time out and crash. Regardless of these hurdles, the sole fact that iOS can boot on a non-Apple device stands as a remarkable feat, considering the operating system’s well-known challenges in functioning outside of Apple hardware.

#### Inspiration Behind the Project

The motivation for this endeavor seems to be more about the excitement of the challenge than any practical use. PatRyk conveyed a light-hearted perspective regarding the time devoted to the project, highlighting the enjoyment factor rather than its practicality.

#### Conclusion

While the initiative may not produce a usable iOS device, it acts as a fascinating proof of concept and demonstrates the capabilities of QEMU in emulating ARM-based systems. For those curious about the technical specifics, additional details can be located on the project’s GitHub page. This endeavor underscores the ingenuity and inquisitiveness within the tech community, pushing the limits of what can be achieved with current hardware.

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Metal 4 Unveils Two Essential Features Improving Mac Gaming Experience

Apple’s connection to gaming on the Mac has always been intricate. Despite substantial efforts to establish the Mac as a legitimate gaming platform, it hasn’t achieved the popularity Apple anticipated among gamers. Nevertheless, with the launch of Metal 4 at WWDC25, Apple is making progress to improve the gaming experience on the Mac, especially for AAA titles. This article examines two primary features that could enhance game performance on macOS.

### Upscaling with MetalFX

Before exploring the new features, it’s vital to grasp how Apple’s MetalFX upscaling functions, as both new capabilities build on it. MetalFX enables developers to generate low-resolution images rather than high-resolution ones, substantially lowering the GPU load. This method facilitates faster rendering times, permitting games to conserve time on each frame and potentially boost overall frame rates without sacrificing visual quality.

Upscaling has become a common practice in performance-oriented game development on the Mac. The addition of interpolation and denoising further enhances this ability.

### Frame Interpolation

Frame interpolation is a method recognized by many gamers, particularly those who have encountered “frame generation” in PC games. Instead of necessitating the GPU to produce extra frames, interpolation creates new frames between the existing ones by examining motion vectors and depth data.

With MetalFX, Apple has implemented support for frame interpolation, enabling developers to generate intermediate frames rapidly. This leads to smoother animations and a higher perceived frame rate, even if the game is rendering at lower rates, such as 30 or 60 frames per second. For players, this results in a more seamless gaming experience, while developers can reach higher refresh rates without considerably increasing rendering demands.

### Denoising for Ray Tracing

Ray tracing is a favored graphics rendering method that replicates realistic lighting and reflections but is recognized for its heavy performance demands. The more rays cast, the more visually engaging the scene, but this can result in diminished frame rates.

MetalFX presents a new denoising feature that allows games to render with fewer rays while eliminating the resulting noise during the upscaling phase. This indicates developers can achieve smoother, noise-free images without resorting to complex denoising algorithms or extensive CPU processing.

### Compatibility and Further Learning

Metal 4 will be compatible with M1 and subsequent chips, along with A14 Bionic and newer devices, as part of the Metal framework. For those eager to learn more about these innovations, Apple provides sessions from WWDC25, including “Discover Metal 4” and “Go further with Metal 4 games.”

In summary, with the introduction of Metal 4 and its features like frame interpolation and denoising, Apple is making significant advancements to improve the gaming experience on the Mac. These enhancements could assist in closing the gap between Mac and conventional gaming platforms, making it a more attractive option for gamers and developers alike.

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“Remarkably Stunning Phone Now More Than 50% Discounted at Best Buy”

Is the Motorola Edge Plus (2023) still a viable option in 2025?

(Image credit: Nicholas Sutrich / Android Central)

Motorola consistently releases an array of excellent — and sometimes less impressive — Android smartphones each year, yet a current Best Buy promotion is enticing me to consider a timeless device that you might have overlooked. 

The Motorola Edge Plus (2023) amazed us upon its launch a few years ago, and now you can grab this unlocked phone at an incredible discount of $450 during Best Buy’s Android Savings event. But is this flagship model still a worthwhile investment in 2025? Let’s dive in.

✅Recommended if: you desire a smartphone with an astonishingly beautiful display, two days of battery endurance, and quick performance for just $350.

❌Skip this deal if: you seek all the newest AI functionalities or highly adaptable camera technology; you need a device with years of software updates. 

While the phone is beginning to display some signs of aging in certain aspects, the Motorola Edge Plus (2023) remains an impressive device, featuring a 165Hz pOLED display, robust Snapdragon 8 Gen 2 processor, and a sizable 5,100mAh battery. Additionally, this model offers 8GB of RAM and 512GB of storage, along with an IP68 rating for water and dust resistance, which is a greatly appreciated feature. 

The device’s performance might trail behind the newest models from Samsung or Google, but if you’re aiming to conserve some funds, the Edge Plus (2023) stands strong against any of the top budget Android phones on the market today. In fact, if you’re ready to spend 350 dollars on a smartphone, nothing quite matches the Edge Plus (2023) at present. 

The main downside is that the Moto Edge Plus (2023) is only promised four years of software support, meaning it will not receive any OS updates post-Android 16 or security updates after 2027. Whether that is a dealbreaker for you is a personal decision, but if you’re simply looking for an affordable, visually appealing phone today, the Edge Plus (2023) is an excellent choice. 

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Manufacturing of Foldable iPhone Expected to Commence in Late 2025

Apple’s Initial Foldable iPhone: Production and Anticipations

The announcement regarding Apple’s inaugural foldable iPhone has been eagerly awaited for several years, and it seems the unveiling is approaching. According to TF International Securities analyst Ming-Chi Kuo, Apple supplier Foxconn is preparing to start the assembly of foldable iPhones by the conclusion of the third quarter or the beginning of the fourth quarter of this year.

Foldable iPhone Assembly on the Horizon

While the production’s commencement is imminent, Kuo highlights that “numerous component specifications

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