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Report Unveils Nothing Phone 4a Specifications and Significant Adjustments

Overseas Report Indicates This is What Nothing’s “Revamped” Mid-Range Might Entail

Amidst the buzz surrounding Nothing’s forthcoming mid-range smartphones, a noteworthy leak from an international source has disclosed vital specifications. The French outlet Dealabs has provided details on what users can anticipate from Nothing’s Phone 4a and 4a Pro later this year. In contrast to the Phone 3a pair, which boasted a 6.7-inch AMOLED LTPS screen, the Phone 4a Pro is alleged to feature an enhanced 6.8-inch 1.5K AMOLED 144Hz display. Furthermore, the Phone 4a may receive an upgrade to its triple camera setup.

The Phone 4a Pro is rumored to include a 50MP primary lens equipped with optical image stabilization and “140x zoom.” The base model, Phone 4a, is predicted to keep a 6.7-inch 1.5K AMOLED display with a refresh rate of up to 120Hz. The device may also come with a “Glyph Bar,” rather than a Glyph Matrix screen.

There are hints of a price hike, with the Phone 4a potentially increasing by €50 (~$58) and the Phone 4a Pro by €90 (~$106), resulting in approximate prices of €409 (~$482) and €499 (~$588), respectively. Additionally, rumors suggest that the Phone 4a Pro could incorporate a 5,080mAh battery with 50W charging capabilities and Qualcomm’s Snapdragon 7s Gen 4 processor, offering up to 12GB of RAM and storage choices of 128GB and 256GB.

Nothing has hinted at a March 5 debut for the Phone 4a series, with CEO Carl Pei assuring a total “revamp” of the lineup. The speculated enhancements, including display upgrades and camera improvements, hint at a promising progression for Nothing’s mid-range series.

How I Erroneously Believed My Galaxy XR Was Malfunctioning Because of Improper Use

The design of the Galaxy XR seems recognizable, yet wearing it differs somewhat from my expectations.

My initial thoughts on Samsung’s Galaxy XR hardware were quite positive. The headset is stunning, lightweight, made from premium materials, and appears to incorporate the best design elements from the leading VR headsets on the market. However, something felt off during my first few uses.

Although the headset does share visual similarities with the Meta Quest Pro, I soon discovered that it can’t be worn in exactly the same manner. General discomfort, a limited field of view, and even alerts from the Android XR operating system about eye-tracking problems indicated this. Surely, this wasn’t how it was intended to function, was it?

While you can change the forehead pad with varying thicknesses, there’s no way to tilt the side arms of the head strap or adjust the lens distance from your face with a dial like the Meta Quest Pro allows. Thus, I returned to the beginning to figure out the issue, and it turned out that the solution was simply to modify how I donned it.

Achieving the right angle

The left side of the image above illustrates how I initially wore the headset. I began by positioning the forehead pad at the top of my forehead, then tightened the wheel at the back to prevent the headset from slipping. While this seemed geometrically correct, I realized that the side arms shouldn’t be perfectly horizontal.

When worn this way, the back padding fails to align properly with the contour of my skull, causing the displays to misalign with my eyes. Android XR repeatedly urged me to lower the headset further, which I found impossible since the forehead pad was already positioned as low as it could go.

To resolve this, I altered my approach by setting the front of the headset onto my cheeks first, then bringing the back down onto my skull. This repositioned the front of the headset at a slight downward angle. The comparison can be seen in the image below.

At that moment, I finally felt like the Galaxy XR fit just right. Instantly, my view of the stunning micro-OLED displays behind the lenses seemed complete. They filled a much larger portion of my vision compared to the almost telescope-like effect I experienced when the headset was worn incorrectly.

Moreover, the pressure on my forehead was alleviated, now evenly distributed across the back of my head. I also immediately ceased receiving notifications from the OS regarding eye-tracking issues, and that impressive eye-tracking navigation began to function as intended.

It was surprising that such a minor adjustment resolved so many issues simultaneously, but I was relieved to have discovered it and can now fully enjoy the Galaxy XR!

Initial presentation highlights CarPlay’s video capabilities in iOS 26.4, including the Apple TV application.

**Apple Unveils Video Playback in CarPlay with iOS 26.4**

With the latest beta version of iOS 26.4, Apple is poised to officially roll out video playback through CarPlay, a feature that has been eagerly awaited by users. This update signifies a major change in how drivers can engage with media while driving, although it is subject to certain conditions.

### Key Features and Conditions

Apple first revealed the addition of video playback functionality in CarPlay at the developer conference in June 2025. The company specified that this feature would be accessible only when the vehicle is not in motion, stressing safety as a key factor. Automobile manufacturers will also need to agree to support this capability, ensuring it fits within their vehicle designs and safety standards.

### Developer Insights

The arrival of the iOS 26.4 beta has provided developers with the opportunity to delve into the new features of CarPlay. Developer Thomas Dye has demonstrated a simulation of how the TV app will operate within CarPlay, showcasing user interface components that have previously not been observed. This simulation reveals a video-focused CarPlay app, suggesting a user-friendly layout that could enhance the in-car entertainment experience.

### User Interface Enhancements

Dye’s examination shows that the TV app will be tailored for CarPlay, ensuring a smooth transition for users wishing to view content while parked. Furthermore, a fresh user interface element has been recognized that permits users to transfer video playback between their iPhone and the CarPlay screen, boosting the adaptability of media consumption.

### Future Developments

As the beta version evolves, a new Video section is anticipated to be included in the Settings app, further underscoring Apple’s dedication to embedding video playback within the CarPlay framework. This development bodes well for drivers keen to take advantage of video features in their vehicles.

### Conclusion

The rollout of video playback in CarPlay signifies a noteworthy progress in in-car technology. With iOS 26.4 laying the groundwork for this feature, it is expected that automakers will quickly begin to adopt the necessary support. As Apple continues to enhance this capability, users can anticipate a more interactive and versatile media experience while maintaining safety as a primary concern.

West Virginia Initiates Legal Action Against Apple for Claimed Inactivity in Preventing Child Sexual Abuse Material

Apple is facing legal action from the state of West Virginia for allegedly inadequately safeguarding against the storage and distribution of child sexual abuse materials (CSAM) via its iCloud services, which encompass iMessage and Photos. The lawsuit, initiated by West Virginia’s attorney general, John “JB” McCuskey, asserts that Apple favors its privacy branding and business objectives over the safety of children, contrasting its initiatives with those of other technology firms like Google, Microsoft, and Dropbox, which have taken more proactive steps such as implementing PhotoDNA to address CSAM.

In 2021, Apple unveiled a range of initiatives designed to limit the spread of CSAM on its devices. However, a crucial component—a CSAM detection system for the Photos app—was eventually scrapped following privacy concerns highlighted by researchers. Detractors worried that this type of system could result in government overreach and unauthorized access to private user information.

Nonetheless, Apple has rolled out additional child safety features, including parental controls and a Communication Safety feature that intervenes when nudity is identified in messages, shared photos, AirDrop, and live FaceTime calls. Apple asserts that safeguarding user safety and privacy, especially for children, is fundamental to its mission.

The lawsuit highlights the ongoing conflict between privacy advocacy and the necessity for child protection in today’s digital environment. As the case progresses, further updates will be diligently observed.

A Discussion with Werner Vogels, Amazon CTO – Software Engineering Daily

Werner Vogels is the Chief Technology Officer at Amazon, where he has played a pivotal role in shaping the company’s technology vision for over two decades. Before joining Amazon in 2004, Werner was a research scientist at Cornell University where he focused on distributed systems and scalability, both of which are concepts that would later

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SED News: Perplexity’s Chrome Strategy, Meta’s AI Halt, and Intel’s Critical Status – Software Engineering Daily

SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they discuss Perplexity’s headline-grabbing offer to buy Google Chrome, the U.S. government’s large stake in Intel, Meta’s abrupt pause on AI

The post SED News: Perplexity’s Chrome Play, Meta’s AI Freeze, and Intel Becomes Too Big to Fail appeared first on Software Engineering Daily.

Jessica Janiuk on Angular – Software Engineering Daily

Modern web development faces several challenges, particularly when building scalable, maintainable, and high-performance applications. As applications grow, managing complex user interfaces, and ensuring efficient data handling and modular code structures, becomes increasingly difficult. Angular is a TypeScript-based web framework developed by Google. It’s component-driven and designed for building single-page applications with a strong emphasis on

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Xenoblade Chronicles X: $20 Off Ahead of Switch 2 Upgrade

Nintendo just released a Switch 2 upgrade for Xenoblade Chronicles X: Definitive Edition. The upgrade is $4.99 for owners of the Switch game, or $64.99 if you buy the Switch 2 version. Don’t buy the Switch 2 version! Instead, score a deal on the digital Switch version that’s $39.99 (originally $59.99) at GameStop and Amazon. […]

GE Introduces Compact Nugget Ice Maker for Smaller Counter Spaces

GE has announced two new versions of its popular Opal nugget ice machines with smaller footprints that take up less counter space, and more affordable price tags. Like GE’s larger and pricier Opal 2.0 Ultra, the two new machines make nugget ice – frequently also referred to as chewable ice, or pellet ice – by […]