Creating an Indie Hit in Godot with Jay Baylis and Tom Coxon – Software Engineering Daily

Cassette Beasts is a turn-based monster-battling RPG that lets players record creatures onto cassette tapes and transform into them during battle. The game was an indie hit, and is also one of the most successful games built with the open source Godot Engine. Jay Baylis and Tom Coxon are the creators of Cassette Beasts at

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Turbopuffer with Simon Hørup Eskildsen | Software Engineering Daily

Vector search has become a foundational technology for AI applications, enabling everything from semantic code search to contextual retrieval for large language models. However, a major challenge with vector databases has been the cost as data storage scales. Turbopuffer is a vector database that focuses on speed, cost and scalability. It was created by Simon

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Workflow Orchestration with Orkes and Agentic – Featuring Viren Baraiya on Software Engineering Daily

Modern software systems are composed of many independent microservices spanning frontends, backends, APIs, and AI models, and coordinating and scaling them reliably is a constant challenge. A workflow orchestration platform addresses this by providing a structured framework to define, execute, and monitor complex workflows with resilience and clarity. Orkes is an enterprise-scale agentic orchestration platform

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NVIDIA Invests in Intel, Meta’s Demo Mishap, and Anthropic’s Rapid Expansion – Software Engineering Daily

SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they cover NVIDIA‘s $5B investment in Intel and $100M stake in OpenAI, Meta’s stumble with its AR glasses demo, and the

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Scaling AI in Enterprise Codebases with Guy Gur-Ari – Software Engineering Daily

The rise of language-model coding assistants has led to the creation of the vibe coding paradigm. In this mode of software development, AI agents take a plain language prompt and generate entire applications, which dramatically lowers the barriers to entry and democratizes access to software creation. However, many enterprise environments have large, legacy codebases and

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Static Analysis for Ruby with Jake Zimmerman – Software Engineering Daily

Dynamic languages like Ruby, Python, and JavaScript determine the types of variables at runtime rather than at compile time. This flexibility allows for rapid development and concise code, but it also makes it harder to catch certain classes of bugs before execution. Type checkers for dynamic languages add structure and safety without compromising their expressive

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Engineering in the Age of Agents with Yechezkel Rabinovich – Software Engineering Daily

Modern software platforms are increasingly composed of diverse microservices, third-party APIs, and cloud resources. The distributed nature of these systems makes it difficult for engineers to gain a clear view of how their systems behave, which can slow down troubleshooting and increase operational risk. groundcover is an observability platform that uses eBPF sensors to capture

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Homebrew and macOS Package Management Featuring Mike McQuaid – Software Engineering Daily

Homebrew is a widely used package manager that simplifies the installation of open-source software on macOS. It was created in response to the growing demand for a lightweight, developer-friendly tool suited to an increasingly Mac-centric development ecosystem. Today, Homebrew is a near-essential part of the macOS software development toolkit. Mike McQuaid joined the project early

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Boosting Productivity Through Agent Autonomy with Chris Weichel – Software Engineering Daily

A common challenge in software development is creating and maintaining robust development environments. The rise of AI agents has amplified this complexity by adding new demands around permission controls, environment isolation, and resource management. Ona is a platform for AI-native software development and engineering agents. The platform combines autonomous agents with secure, standardized environments, with

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Ben Supnik on The X-Plane Flight Simulator – Software Engineering Daily

X-Plane is a popular flight simulator developed by Laminar Research. It features a first-principles physics engine, realistic aircraft systems, and a wide variety of aircraft. We wanted to understand the engineering that goes into creating a flight simulator so we invited Ben Supnik on the show. Ben is a software engineer at Laminar and he’s been

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