Creating an Indie Hit in Godot with Jay Baylis and Tom Coxon - Software Engineering Daily

Creating an Indie Hit in Godot with Jay Baylis and Tom Coxon – Software Engineering Daily

2 Min Read

Cassette Beasts is a turn-based monster-battling RPG where players record creatures onto cassette tapes and transform into them during battles. The game became an indie success and is among the top games developed with the open source Godot Engine.

Jay Baylis and Tom Coxon, the creators of Cassette Beasts at Bytten Studio, join Joe Nash to discuss their game’s development.

Joe Nash is a developer, educator, and award-winning community builder, having worked at companies like GitHub, Twilio, Unity, and PayPal. He began his software development journey by creating mods and running servers for Garry’s Mod, maintaining a passion for game development as a way to explore new technologies and concepts.

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