# **Leak Uncovers Samsung’s XR Headset Controllers with Model Identifiers**
Samsung’s eagerly awaited **Project Moohan XR Headset** continues to generate buzz in the tech scene, and a recent leak has amplified that excitement. Reports indicate that Samsung is creating **first-party motion controllers** for the headset, with model identifiers appearing online. This discovery raises speculation about whether these controllers will be included with the headset or offered separately.
## **Key Information**
– Samsung is said to be developing **motion controllers** for its forthcoming **Android XR headset**.
– Model identifiers for these controllers, such as **ET-OI610**, have been found.
– It remains uncertain if the controllers will be packaged with the headset or provided as an independent accessory.
## **Samsung’s XR Headset and Motion Controllers Overview**
Samsung originally unveiled its **Project Moohan XR Headset** at an **Unpacked event**, confirming features like **hand tracking, eye tracking, and motion-controlled interaction**. However, no controllers were demonstrated during that presentation. Recently, a report from **SamMobile** has revealed mentions of **first-party motion controllers**, indicating Samsung is developing specific accessories for the device.
The **ET-OI610** identifier suggests a **motion-sensing controller**, potentially amplifying the **mixed-reality gaming experience** on the headset. This development would pit Samsung’s XR headset against rivals like the **Meta Quest 3**, which also includes motion controllers.
## **Will the Controllers Be Available Separately?**
A major point of curiosity regarding this leak is if Samsung will **include the controllers with the XR headset** or market them separately. Should Samsung mirror **Apple’s Vision Pro**, the controllers might incur an additional charge. However, in order to **compete with Meta and other XR headset creators**, Samsung might opt to bundle them together.
If the controllers are sold independently, this could suggest that the headset operates **without them**, depending solely on **hand and eye tracking** for navigation and engagement.
## **Further Insights on Project Moohan**
Samsung’s XR headset is anticipated to be driven by **Qualcomm’s Snapdragon XR2 Plus Gen 2 chipset**, delivering a high-caliber **extended reality (XR) experience**. The device is also expected to feature **pancake lenses** that enhance clarity and resolution.
Furthermore, Google has hinted that the headset could incorporate **Gemini AI** for **multimodal communication**, enabling users to engage with the device in a natural manner using voice commands.
## **Predicted Pricing and Release Timeline**
Industry analysts, including **Android Central’s Michael Hicks**, estimate that Samsung’s XR headset might be priced at around **$1,500 or less**. While Samsung has yet to officially confirm a release date, many anticipate the company will reveal further details during its **next Unpacked event**, potentially slated for **summer 2025**.
## **Closing Thoughts**
The revelation of Samsung’s **first-party motion controllers** for its XR headset introduces an added element of intrigue to the upcoming device. Whether these controllers will be packaged with the headset or sold separately is still unclear. Nonetheless, with **hand tracking, eye tracking, and AI-driven interactions**, Samsung’s XR headset has the potential to revolutionize the **mixed-reality landscape**.
Stay tuned for additional updates as we await Samsung’s official announcement!