Rivals of Aether Featuring Dan Fornace - Software Engineering Daily

Rivals of Aether Featuring Dan Fornace – Software Engineering Daily

1 Min Read

Rivals of Aether and its sequel are indie fighting games featuring fast-paced platform combat with characters themed around elements. Inspired by Super Smash Bros., these games focus on skillful movement, precise controls, and competitive balance, gaining popularity in the fighting game scene.

Dan Fornace, a game director and designer at Aether Studios, the developer of Rivals of Aether, joins the podcast alongside Joe Nash to discuss the creation of platform fighting games.

Joe Nash is a developer, educator, and award-winning community builder with experience at companies like GitHub, Twilio, Unity, and PayPal. His journey in software development began with creating mods and operating servers for Garry’s Mod, and he continues to explore new technologies and concepts through game development.

Please click [here](http://softwareengineeringdaily.com/wp-content/uploads/2025/12/SED1853-Aether-Studios.txt) to see the transcript of this episode.

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