“Skydance’s Behemoth Surpasses Anticipations with Impressive Results”

"Skydance's Behemoth Surpasses Anticipations with Impressive Results"

“Skydance’s Behemoth Surpasses Anticipations with Impressive Results”


**Behemoth: A VR Masterpiece Inspired by Shadow of the Colossus and Dark Souls**

The realm of virtual reality gaming continues to advance, and with the launch of *Behemoth* by Skydance Interactive, the genre has reached exceptional levels. This eagerly awaited VR-exclusive action-adventure title has been likened to beloved classics such as *Shadow of the Colossus* and *Dark Souls*, and it’s easy to see why. Debuting on December 5, *Behemoth* has swiftly established itself as an essential experience for VR fans, presenting an exhilarating mix of epic confrontations, demanding combat, and engaging narrative.

### A Tradition of Excellence in VR Gaming

Skydance Interactive has a reputation for creating revolutionary VR experiences. Their title, *The Walking Dead: Saints & Sinners*, revolutionized the landscape when it premiered in 2020, demonstrating the capacity of VR to offer immersive, captivating gameplay. Although its follow-up, *Chapter 2: Retribution*, encountered initial difficulties with glitches, it ultimately secured its place among the finest VR games on platforms like the Meta Quest. With *Behemoth*, Skydance has once again showcased its talent for redefining the limits of VR gaming.

### A Realm of Colossal Beasts and Survival

At its essence, *Behemoth* revolves around scale and endurance. The towering Behemoths that share the game’s title are enormous, monstrous entities that rule the terrain. Similar to the legendary *Shadow of the Colossus*, players are challenged to vanquish these gargantuan adversaries by climbing their forms, focusing on vulnerabilities, and employing tactics to counter their sheer force. The VR experience augments this further; being positioned beneath a Behemoth as it looms above, ready to crush you with a singular stomp, creates a uniquely intense sensation that no conventional game can match.

The game takes place in a stark, snow-drenched wasteland afflicted by a perilous blight. This ambiance not only enriches the mood but also feeds into the story, as your character gradually succumbs to the decay plaguing the world. The environmental narrative draws clear parallels to *Dark Souls*, characterized by its enigmatic lore and hauntingly stunning environments. Every confrontation feels like a desperate struggle for survival, with high stakes at play.

### Combat Requiring Exactitude

The combat system in *Behemoth* is where the game excels. Skydance Interactive has expanded on the gameplay mechanics of *The Walking Dead: Saints & Sinners*, crafting a system that is both intuitive and demanding. Unlike the mindless enemies from prior titles, the foes in *Behemoth* are cunning and strategic. Many are armored, compelling players to aim their attacks precisely or discover ingenious ways to utilize environmental hazards.

Blocking, parrying, and timing are pivotal, akin to *Dark Souls*. The game introduces a superhuman ability that lets players temporarily gain the upper hand against foes, yet it’s balanced by a cooldown period and the immunity of larger adversaries. This ensures that players cannot simply overpower their challenges and must depend on skill and cunning.

Also enhancing combat variety are environmental dangers—like spike walls and falling trees—that can be cleverly employed to take down enemies. The physics-driven interactions render these moments highly satisfying, even when they occasionally lead to amusing glitches.

### Climbing and Navigation: A VR Marvel

One of the remarkable aspects of *Behemoth* lies in its climbing and traversal systems. The act of grappling and repelling between cliff sides, scaling the frames of Behemoths, and leaping over abysses is invigorating in VR. The sense of height is vivid, and the accuracy needed to navigate these obstacles heightens the suspense. Skydance has evidently polished these mechanics since early previews to ensure they feel fluid and responsive.

### A Brief Yet Meaningful Adventure

With a runtime of about 12 hours, *Behemoth* is more streamlined compared to Skydance’s earlier offerings. Nonetheless, this focused approach benefits the game, providing a concentrated experience of high-quality content without overstaying its welcome. The storyline captivates, the voice acting is of high caliber, and the characters encountered are memorable. From the game’s opening moments, when you are thrust into a snowstorm and compelled to seek shelter, it grips your attention and maintains it.

Though players face only four Behemoths, each confrontation is intricately crafted and unforgettable. Fans of *Shadow of the Colossus* may desire more, yet the caliber of these encounters compensates for their limited number. There is also anticipation that future DLCs or sequels might expand upon this base, similar to how Skydance enhanced *Saints & Sinners*.

### The Ultimate Experience to Enjoy

While *Behemoth* can be accessed on various platforms