Dan Fornace on Rivals of Aether - Software Engineering Daily

Dan Fornace on Rivals of Aether – Software Engineering Daily

1 Min Read

Rivals of Aether and Rivals of Aether II are indie fighting games that blend quick-paced platform combat with characters themed around elements. Inspired by Super Smash Bros., the game focuses on skillful movement, precise controls, and competitive balance, making it a favorite in the fighting game community.

Dan Fornace, a game director and designer at Aether Studios, the developer behind Rivals of Aether, appears on the show with Joe Nash to discuss creating platform fighting games.

Joe Nash is a developer, educator, and award-winning community builder with experience at companies like GitHub, Twilio, Unity, and PayPal. He began his journey in software development by making mods and running servers for Garry’s Mod, and game development remains his preferred method for experiencing and exploring new technologies.

Please click here to see the transcript of this episode.

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