Rivals of Aether and Rivals of Aether II are indie fighting games featuring fast-paced platform combat with elemental-themed characters. Inspired by Super Smash Bros., the games focus on skillful movement, tight controls, and competitive balance, gaining popularity in the fighting game community.
Dan Fornace, a game director and designer at Aether Studios, the developer behind Rivals of Aether, appears on the show with Joe Nash to discuss developing platform fighting games.
Joe Nash, a developer, educator, and award-winning community builder, has worked at companies like GitHub, Twilio, Unity, and PayPal. He began his software development journey by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to explore new technologies.
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