Grand Theft Auto III, released in 2001, is an open-world action-adventure game developed by Rockstar Games. This game significantly influenced both gaming and popular culture by establishing video games as a prominent form of entertainment and storytelling, setting the stage for future blockbuster franchises.
A technological landmark, the game reshaped possibilities in open-world design as one of the first fully 3D open-world games allowing seamless exploration alongside mission-based gameplay in a dynamic city.
Originally launched on PlayStation 2 and PC, it lacked an official Sega Dreamcast version. Nonetheless, the homebrew community took on the task of porting the game to Dreamcast, achieving notable success recently.
Developers Falco Girgis and Stef Kornilios Mitsis Poiitidis, who worked on the GTA3 Dreamcast port, discuss Dreamcast hardware and the formidable challenge of porting GTA3 in a podcast.
Kevin Ball, also known as KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, started the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space.
